getgenv().NoclipEnabled = true
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local function noclip()
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide == true then
part.CanCollide = false
end
end
end
local function noclipLoop()
RunService.Stepped:Connect(function()
if getgenv().NoclipEnabled then
noclip()
end
end)
end
noclipLoop()
Created On: 5/1/2025