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🏷️ Universal ♾️ GG

Game Script

-- Script com GUI estilizada para Steal a Brainrot
local Synapse = loadstring(game:HttpGet("https://raw.githubusercontent.com/synapsehub/synapsex/master/ui.lua"))()
local Window = Synapse:CreateWindow("Brainrot Spawner GUI")
local Tab = Window:Tab("Main Controls")
local player = game.Players.LocalPlayer
local spawners = game.Workspace:FindFirstChild("BrainrotSpawner") or {}
local conveyor = game.Workspace:FindFirstChild("ConveyorBelt") or {}
local autoSpawn = false
local autoLock = false
local autoFarm = false
local guiVisible = true

-- Função para teleporte
local function teleportTo(pos)
    if player.Character and player.Character.HumanoidRootPart then
        player.Character.HumanoidRootPart.CFrame = CFrame.new(pos)
    end
end

-- Configuração da GUI com estilo
Window:SetBackgroundColor(Color3.fromRGB(30, 30, 30))
Window:SetAccentColor(Color3.fromRGB(255, 0, 0))

-- Botão redondo com "A" maiúsculo vermelho para abrir/fechar GUI
Tab:Button("A", function()
    guiVisible = not guiVisible
    Window:SetVisible(guiVisible)
    print(guiVisible and "GUI aberta!" or "GUI fechada!")
end, {Shape = "Circle", TextColor = Color3.fromRGB(255, 0, 0), Text = "A", BackgroundColor = Color3.fromRGB(50, 50, 50), BorderColor = Color3.fromRGB(255, 0, 0), FontSize = 24})

-- Label principal
Tab:Label("Brainrot Spawner Control", Color3.fromRGB(255, 255, 255))

-- Botão para spawnar brainrot
Tab:Button("Spawn Brainrot", function()
    if conveyor then
        firetouchinterest(player.Character.HumanoidRootPart, conveyor, 0)
        wait(0.1)
        firetouchinterest(player.Character.HumanoidRootPart, conveyor, 1)
        print("Brainrot spawnado!")
    end
end, {TextColor = Color3.fromRGB(255, 255, 255), BackgroundColor = Color3.fromRGB(50, 50, 50)})

-- Toggle para auto-spawn
Tab:Toggle("Auto-Spawn Brainrots", false, function(state)
    autoSpawn = state
    if autoSpawn then
        spawn(function()
            while autoSpawn do
                if conveyor then
                    firetouchinterest(player.Character.HumanoidRootPart, conveyor, 0)
                    wait(0.1)
                    firetouchinterest(player.Character.HumanoidRootPart, conveyor, 1)
                end
                wait(1)
            end
        end)
    end
end, {TextColor = Color3.fromRGB(255, 255, 255), BackgroundColor = Color3.fromRGB(50, 50, 50)})

-- Toggle para auto-lock
Tab:Toggle("Auto-Lock Base", false, function(state)
    autoLock = state
    if autoLock then
        spawn(function()
            while autoLock do
                local base = player:FindFirstChild("Base")
                if base and base:FindFirstChild("Lock") then
                    fireclickdetector(base.Lock.ClickDetector)
                end
                wait(60)
            end
        end)
    end
end, {TextColor = Color3.fromRGB(255, 255, 255), BackgroundColor = Color3.fromRGB(50, 50, 50)})

-- Toggle para auto-farm cash
Tab:Toggle("Auto-Farm Cash", false, function(state)
    autoFarm = state
    if autoFarm then
        spawn(function()
            while autoFarm do
                local cash = game.Workspace:FindFirstChild("CashDrop")
                if cash then
                    teleportTo(cash.Position)
                    firetouchinterest(player.Character.HumanoidRootPart, cash, 0)
                    wait(0.1)
                    firetouchinterest(player.Character.HumanoidRootPart, cash, 1)
                end
                wait(0.5)
            end
        end)
    end
end, {TextColor = Color3.fromRGB(255, 255, 255), BackgroundColor = Color3.fromRGB(50, 50, 50)})

-- Dropdown para teleporte
local bases = {}
for _, base in pairs(game.Workspace:GetChildren()) do
    if base.Name:match("Base") then
        table.insert(bases, base.Name)
    end
end
Tab:Dropdown("Teleport to Base", bases, function(selected)
    local base = game.Workspace:FindFirstChild(selected)
    if base then
        teleportTo(base.Position)
        print("Teleportado para " .. selected)
    end
end, {TextColor = Color3.fromRGB(255, 255, 255), BackgroundColor = Color3.fromRGB(50, 50, 50)})

-- Botão para evento Bloodmoon
Tab:Button("Trigger Bloodmoon", function()
    local eventTrigger = game.Workspace:FindFirstChild("BloodmoonTrigger")
    if eventTrigger then
        fireclickdetector(eventTrigger.ClickDetector)
        print("Bloodmoon ativado!")
    else
        print("Bloodmoon trigger não encontrado.")
    end
end, {TextColor = Color3.fromRGB(255, 255, 255), BackgroundColor = Color3.fromRGB(50, 50, 50)})

-- Aviso
Tab:Label("Use com cuidado! Scripts podem violar os Termos do Roblox.", Color3.fromRGB(255, 100, 100))

Created On: 8/7/2025

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