Mobile Supported📱
Published by:LH101
-- CONFIG (user can edit)
local TACKLE_LOOP = true -- set to true/false to enable or disable the tackle loop
-- SERVICES
local RS = game:GetService("ReplicatedStorage")
local TackleEvent = RS:WaitForChild("Events"):WaitForChild("Tackle")
-- LOOP
task.spawn(function()
while true do
if TACKLE_LOOP then
TackleEvent:FireServer()
end
task.wait() -- 0 delay (fastest, but still yields)
end
end)Created On: 11/16/2025