--- Script 1loadstring(game:HttpGet("https://www.getcerberus.com/loader.lua"))()--- Script 2local library =loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3"))()local window = library:CreateWindow("auto")local main = window:CreateFolder("Auto Spin")getgenv().BloodlineSpin =falsegetgenv().ElementSpin =false-- Bloodline Auto Spinmain:Toggle("Bloodline Auto Spin",function(state)getgenv().BloodlineSpin = state
if state then task.spawn(function()whilegetgenv().BloodlineSpin do game.Players.LocalPlayer.startevent:FireServer("spin","kg1") task.wait(0.5) game.Players.LocalPlayer.startevent:FireServer("spin","kg2") task.wait(1.5)endend)endend)-- Element Auto Spinmain:Toggle("Element Auto Spin",function(state)getgenv().ElementSpin = state
if state then task.spawn(function()whilegetgenv().ElementSpin do game.Players.LocalPlayer.startevent:FireServer("spin","element1") task.wait(0.5) game.Players.LocalPlayer.startevent:FireServer("spin","element2") task.wait(1.5)endend)endend)